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Tags: Second Life View |
Tags: Secondlife, Second Life View |
Minimum * Broadband Internet access * 512 MB (Megabyte) RAM (Random access memory) * 50 MB HD (Hard disk) space (1000 MB for Disk Cache (Cache)) * 800 MHz (Clock rate) x86 CPU or better (Windows (Microsoft Windows), Linux) * 1 GHz G4 (PowerPC G4) or better/Intel Core (Core architecture) Processor (Mac) ; Graphics * nVidia (NVIDIA) GeForce 6600 or better * ATI (ATI Technologies) Radeon 8500, Radeon 9250 or better ;Recommended * Broadband Internet access * 1 GB (Megabyte) RAM (Random access memory) * 50 MB HD (Hard disk) space (1000 MB for Disk Cache (Cache)) * 1.5 GHz (Clock rate) x86 CPU or better (Windows XP, Linux) * 2 GHz (Clock rate) x86 CPU or better (Windows Vista) * 1.25 GHz G4 (PowerPC G4) Processor (Mac)or better ; Graphics * nVidia (NVIDIA) GeForce 6800 or better * ATI (ATI Technologies) Radeon X1700, Radeon X1800 or better input = Keyboard (computer keyboard), Mouse (mouse (computing)), Gamepad but minimum movement, 3Dconnexion Space Navigator. website =
Second Life (SL) is a virtual world developed by Linden Lab that launched on June 23, 2003, and is accessible on the Internet. A free client program (client (computing)) called the Viewer enables its users, called Residents (Resident (Second Life)), to interact with each other through avatars (avatar (computing)). Residents can explore, meet other residents, socialize, participate in individual and group activities, and create and trade virtual property and services with one another, or travel throughout the world (which residents refer to as "the grid"). Second Life is for people aged 18 and over, while Teen Second Life is for people aged 13 to 17.
Built into the software is a three-dimensional modeling (3D modeling) tool based around simple geometric shapes that allows a resident to build virtual objects. This can be used in combination with the Linden Scripting Language which can be used to add functionality to objects. More complex three-dimensional sculpted prims (colloquially known as sculpties), textures for clothing or other objects, and animations and gestures can be created using external software. The Second Life Terms of Service ensure that users retain copyright for any content they create, and the server and client provide simple digital rights management functions.
Developer: Linden Research, Inc (Linden Lab)
Engine: Proprietary (Proprietary Software), free (free software), and open source software,Physics (physics engine): Havok (Havok (software)) 4,Audio: FMOD
Released: June 23, 2003
Version: 2.0.1.203797 April 21, 2010
Platforms: ; Microsoft Windows * Windows XP SP2 (Windows XP) and SP3 (Windows XP#Service Pack 3) * Windows Vista * Windows 7 ; Mac OS X (10.4.11 or higher) (Mac OS X v10.3) ; Linux i686
Media: Download
Requirements: ;