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CocaColaColorMap

scene by inserting a sky object or a huge sphere much larger than the total scene  add the HDRI to the luminance channel of the material and add this material to the sky  Pop Can Material The current Coca Cola material that you re using is pretty good  my only crit would be that it looks from you re render a pretty low resolution image  i ve attatched the higher res image for
scene by inserting a sky object or a huge sphere much larger than the total scene  add the HDRI to the luminance channel of the material and add this material to the sky  Pop Can Material The current Coca Cola material that you re using is pretty good  my only crit would be that it looks from you re render a pretty low resolution image  i ve attatched the higher res image for
scene by inserting a sky object or a huge sphere much larger than the total scene add the HDRI to the luminance channel of the material and add this material to the sky Pop Can Material The current Coca Cola material that you re using is pretty good my only crit would be that it looks from you re render a pretty low resolution image i ve attatched the higher res image for

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